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Date: | Sat, 17 Oct 2015 14:32:37 -0500 |
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From Fastcompany
How To Design A Video Game With No Graphics
For their game A Blind Legend, the French creative studio DOWiNO
built a world based only in sound.
Throughout DOWiNO's new mobile game A Blind Legend, your screen
remains dark, with only an image of dense fog across the screen.
You assume the role of knight whose eyes have been gouged out and
whose wife and daughter have been taken. Using only your
auditory senses, you must navigate the fantasy medieval world to
get them back and seek vengeance.
To create the immersive, audio-only mobile game, the designers
used a production technique called binaural sound that
essentially creates a 3-D soundscape with music coming from
different directions to help players navigate (it works best with
headphones). Players use the smartphone touchscreen like a
joystick, swiping to move their feet or their sword, and rely on
the sounds of the daughter's voice to navigate. As the game
continues, sounds layer, grow louder and softer, and a more
intricate, engaging environment starts to emerge.
The concept of "video-less" games is being adopted by a growing
number of gaming designers who want to make games accessible to
people across the vision spectrum. In 2010, British gaming
studio Somethin' Else launched Papa Sangre series and the video
game BlSide launched in 2013. Both are popular audio-driven
thrillers for mobile devices.
DOWiNO started developing A Blind Legend last year, and raised
funds on French crowdfunding site Ulule to bring the concept to
life. Designed to entertain visually impaired players as well as
those who can see, the game recreates the experience of being
blind for the sighted. It's also one more step toward building
an accessible, inclusive future for digital technology.
VICUG-L is the Visually Impaired Computer User Group List.
Archived on the World Wide Web at
http://listserv.icors.org/archives/vicug-l.html
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