From Fastcompany
Teaching Children How To Code, Without Screens
How a wooden toy called Cubetto may help foster the next
generation of digital groundbreakers.
Meg Carter 03.08.16 6:00 AM
It's generally agreed upon that the ability to code is going to
be an invaluable job skill for upcoming generations. So how do
you teach preliterate children aged three to seven how to program
without increasing their screen time? The answer is a wooden play
kit called Cubetto.
Designed to unlock young children's creativity using a wooden
robot, a programming board, and instruction blocks, Cubetto's
groundbreaking system officially launches today.
The idea is ingenious. Instruction blocks are one of four
colours, each representing a different programming command: red
to move forward, blue to turn left, yellow to turn right, and
green is the function key. Inside the board is an
Arduino-compatible circuit that can read the position of the
block and transmit directions to a circuit inside Cubetto.
Children place the instruction blocks onto the board in a set
order to determine how Cubetto, the robot, moves. Three reds in
a row make the robot turn in a circle-left, left, then left
again. The function key enables children to build up longer
patterns. The aim is that skills are mastered gradually.
The inspiration for developing a tangible programming
interface, according to Primo Toys cofounders Matteo Loglio and
Filippo Yacob, came from Loglio's studies toward his master's
degree in interaction design three years ago.
"The starting point was a challenge to help young children be
creators not just consumers of technology," Yacob tells
CoddCreate. "The response was to digest programming and present
it back to them in a physical format they could easily
understand."
Programming is "a new literacy" and should be prioritized as such
from an early age, he says. "Being introduced to the environment
of programming, and the language of algorithms, debugging, and
functions helps give them the foundations necessary to succeed in
today's digital age."
The Cubetto play set is informed by hands-on learning
principles borrowed from Montessori early-learning theories, and
MIT's Logo, which was designed by Seymour Papert at MIT in 1960s
as a way to teach children programming and find their own ways of
solving problems. Its design is inspired by traditional wooden
preschool children's toys.
"During field research, initially in Switzerland but then in
schools across 40 countries, it was clear kids from a young age
are attracted to the challenges and tactile nature of wooden
puzzles and jigsaws," says Yacob. "So we set out to make this
look and feel like other toys they already enjoy-familiar,
nonthreatening, and instantly relatable."
The minimalist design is also a way to further foster
children's imagination.
"Not only are we trying to teach a new language they can be
creative with, Cubetto is designed to be a storytelling tool," he
adds. "The robot character with a smiling face is intentionally
left open as an 'it' for them to interpret as they choose,
personalize as a character, and create their own stories around."
A series of play mats have been designed to prompt children to
play with their robots in different imaginary landscapes-outer
space, for example, or beneath the sea.
From the outset of Cubetto's development, the team wanted their
design to be intuitive and easily understood by any child,
irrespective of their language. Subsequently, the team worked to
make it even more inclusive through the specific shapes of its
different components, tactile cues, and two-tone recognition
pattern sounds that enable visually impaired children to learn to
program, too.
Conceived and designed by Primo Toys with initial development
funding through Kickstarter and backers including Randi
Zuckerberg and Arduino cofounder Massimo Banzi, Cubetto was
codeveloped for market with engineering and design firm PCH
International.
Primo now plans to develop a range of toys designed to inspire
children to explore the digital world around them.
VICUG-L is the Visually Impaired Computer User Group List.
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